![]() ![]() 1pt into all prerequisite skills, 1pt into Warmth.20 hard points into Nova, Static Field, Lightning Mastery, Telekinesis.Just to make this nicer and more succinct I'll make a new post here with what I built and how it's working.ĭbrunski just posted a YouTube video as well, though my build is different than he covered, though he did make a number of comments that there's plenty of variations on the Nova ES build. I'd made a post yesterday about theorycrafting a nova sorc with energy shield now that mana burn has been fixed. Taking that away would remove the risk / reward portion of the spell… it would feel pointless.EDITED POST BELOW BASED ON DISCUSSION IN THE COMMENTS P.S.: Please let Fire Wall stack and allow multiple fire wall casts to deal full dps if they are on the same tile. Lowered the damage of fire wall, and reintroduce collision issues:įirewall Hits not Registering - #4 by Cratic-1413įire Wall needs a damage increase and bug fix for the collision issues at a minimum.ĭamage doesn’t need to be as high as it was before 2.3 but it needs to be higher than it is now. Then they come back and in D2R v2.3, tell us they have removed the ability for fire wall to stack even though they did not.Fixed long-standing bugs with Fire Wall related to orientation of the fire wall not dealing full potential damage, and also bugs related to collision of the fire wall.However Fire Wall DPS is just much lower than it used to be, even though damage numbers are the same. DPS against target standing on pyre is ~x1.5-x2.This statement doesn’t make much sense because Fire Wall stacked on itself still deals ~doubled DPS for pyres lit up. Agreed, zero communication until patch notes is pretty bad treatment, seeing as this completely pulls the wind out of the sails of all Fire Wall builds.įixed an issue where overlapping Fire Wall or Blaze missiles could cause increased damage
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